Axiom uses industry standard technologies such as Cuda, OpenCL, Metal, and OpenVDB to maximize compatibility.
Axiom is a sparse GPU-accelerated volumetric fluid solver for computer graphics and visual effects. What sets it apart is the ability to run true sparse simulations fully on a GPU.
DESIGNED FOR COMPUTER GRAPHICS AND VISUAL EFFECTS
Axiom can be used to simulate a wide variety of effects such as fire, smoke, pyrotechnics, and more! It’s fully production ready and offers all the common features you’d expect from a fluid solver.
SPARSE GPU ACCELERATED VOLUMETRIC FLUID SIMULATIONS
Iterate faster and spend more time where it matters.
AAA games, blockbuster, or indie projects. Axiom can handle the challenge.
Relax, you don't need to wait 3 hours for the final simulation anymore.
AXIOM SCALES WELL
Design the shots without waiting and then grab a 10 minute break to sim the high resolution version.
HI-RES SIM (250M VOXELS)
LOW-RES SIM (25M VOXELS)
"Working primarily for episode TV with very fast turn-arounds, we need an efficient solution for fire, smoke, and explosions within Houdini. Axiom was the perfect fit for a modern, GPU-centric VFX facility. It is used by multiple artists in our facility daily and has replaced any other fluid sim solutions simply by delivering what we wanted in much less time."
3 time Emmy nominated 3D Supervisor & Lead TD at Muse VFX in Hollywood
"I can't even remember what life was like before Axiom, and I don't want to. You are getting render ready resolutions in almost real time which makes me feel like an actual artist again because its allows me to focus on the look and development of my smoke/fire instead of tweaking a setting and waiting 2 hours to see each result. If you are ready to take your Pyro to the next level, Axiom is exactly what you will need to do it!"
VFX Artist at Corridor Digital
"I have been exclusively using Axiom for the past few years on big Holywood productions and I'm not going back."
VES Winning VFX Artist