Axiom uses industry standard technologies such as Cuda, OpenCL, Metal, and OpenVDB to maximize compatibility.











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GPU Accelerated
Axiom is a sparse GPU-accelerated volumetric fluid solver for computer graphics, visual effects, and games. What sets it apart is the ability to run true sparse simulations fully on a GPU.


Production-Scale Visual Effects
FAST
You can iterate faster with Axiom because of its GPU acceleration and easy to use toolset.
SCALABLE
Axiom can be used for small background effects all the way up to large hero effects.
PROVEN
Tested by professionals to give incredible results in a fraction of the time, Axiom is being used on productions globally.



Axiom Scales Well
Between Resolutions
Design the shots without waiting and then take a break to simulate the high resolution version.
HI-RES SIM (250M VOXELS)
LOW-RES SIM (25M VOXELS)

FEATURED ARTISTS
TESTIMONIALS

"Working primarily for episode TV with very fast turn-arounds, we need an efficient solution for fire, smoke, and explosions within Houdini. Axiom was the perfect fit for a modern, GPU-centric VFX facility. It is used by multiple artists in our facility daily and has replaced any other fluid sim solutions simply by delivering what we wanted in much less time."
Stefan Bredereck
3 time Emmy nominated 3D Supervisor & Lead TD at Muse VFX in Hollywood

"I can't even remember what life was like before Axiom, and I don't want to. You are getting render ready resolutions in almost real time which makes me feel like an actual artist again because its allows me to focus on the look and development of my smoke/fire instead of tweaking a setting and waiting 2 hours to see each result. If you are ready to take your Pyro to the next level, Axiom is exactly what you will need to do it!"
Jordan Allen
VFX Artist at Corridor Digital

"I have been exclusively using Axiom for the past few years on big Holywood productions and I'm not going back."
Fabian Nowak
VES Winning VFX Artist









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